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Prototyping

I have the ability to rapidly prototype whole games or just core game mechanics to suit your needs. This can help you save precious production time to see if the core of your game is even enjoyable. The time range for completion can be as little as a day to a few weeks, depending on the scope of the project.

testing

and

Debugging

Need some help squashing some bugs? Or just another set of eyes to make sure you’re not going crazy? Maybe you’d just like some help with optimizations or UX choices.

Contract Developer

I can work on projects either on a full-time basis (40+ hours / week) or on a contract basis (hourly or project-based).

Available to work remotely or on site.

Tutoring

1 on 1 private tutoring or small groups is available. Hourly based.

Free Stuff

I am not just some greedy developer. If you need some quick tips or help on a project, just get in contact with me and we’ll see what we can work out. 

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